When it comes to roleplaying games, for the past 5 years I've "only" played Dungeons & Dragons. Now the biggest reason for this was because I was in two long running D&D campaigns, one where I DM'd and one where I was a player.
I used to be part of an RPG club that featured quarterly game cycles, though I left that for my own reasons. Sometimes I miss getting to play semi-long (read: 3 month) campaigns, getting to experiment with new games, systems and settings.
Last year my four and a bit year D&D campaign came to an end, and whilst I took some time to mess around with Star Trek Adventures & a few other things, I eventually launched into my new "long-term" 2024 D&D campaign in October.
The campaign where I'm a player will soon come to an end too, freeing up some time in my calendar.
Whilst there's a few things I want to dabble in, in terms of one-shots, I really want to pick a couple of games and commit to truly running (short) campaigns for them in 2025. As such I've picked the following two games to focus on.
| Vaesen (Free League) and Fabula Ultima (Need Games). | 
First up we have Vaesen from Free League Publishing. This has been on my radar for a while as I both love Free League games and their Year Zero Engine. I've wanted a system to run a "Cthulhu-esque" mystery/horror, but ironically Call of Cthulhu didn't do it for me (sanity mechanics - *shrugs*). I have a pretty strong idea what sort of Vaesen campaign I'm going to run, which I already know is slightly counter to some of the principles of Vaesen's Nordic folk horror setting, but I think it'll work well.
Next is Fabula Ultima from Need Games. I came to TTRPGs via the JRPG route; when I first played D&D in 2018, I used Final Fantasy as the framework I was familiar with to understand and relate to the game with its level advancement and turn-based combat etc. Since then, I've wanted to bring it full circle and play a "TTJRPG". There have been a few contenders over the years, and hell Square-Enix is publishing an actual Final Fantasy TTRPG this year (based on the MMO FFXIV Online), but the mutli-ENNIE award winning Fabula Ultima really caught my eye. There was something about its style (and art) that felt appropriately generic-JRPG, capable of bringing the tone of games like Final Fantasy, Dragonquest, Bravely Default etc. From what I've seen from the mechanics, it seems pretty easy to run/play too.
So with both of these games in my collection, I plan on testing them out via quickstarts and solo-play, before writing short campaigns.
All the while still running D&D of course.
Comments
Post a Comment